3rd Edition Dungeons and Dragons Character Generator is an HTML/javascript Web page that allows the user to quickly and easily create new Dungeons and Dragons characters. The characters can be of any of the eleven classes, any of the playable races, and may start at any level from 1 to 220.
- Dungeons and Dragons Character Generator Demonstratio version 1.2 PC Game CD-ROM. Condition is 'Like New'. Shipped with USPS First Class.
- Wizards also has a load of 1st and 2nd edition modules, rulebooks (2nd Ed Legends & Lore, Castle Guide, etc.) and other downloads (maps and such) available for free here. Dungeon And Dragon 2Nd Edition Character Generator. Jason March 10 2017. Build My Character: Dungeons & Dragons 3. Includes space for 7 classes rather than 5.
- Young's Dungeons & Dragons Materials Collection of such pages as the much-praised Alignment Quiz, What is an RPG? (excerpted from Multiverser), the highly valued Confessions of a Dungeons & Dragons™ Addict, along with special rules and player aids in both written and computer formats, this site was highly praised by RAWS, linked by Gary Gygax, and is worth a look even if you don't like.
Online resources for Dungeon & Dragons players and Dungeon Masters.
Over a million characters printed.
and generators
VTT Bridge
A browser extension that connects Dungeon Master’s Vault to Roll20.
Do you play D&D on Roll20, but prefer to manage your characters with Dungeon Master’s Vault?
VTT Bridge seamlessly connects your Dungeon Master’s Vault character sheet to your Roll20 game.
The Wild Sheep Chase
A free, single-session adventure by Winghorn Press/Richard Jansen-Parkes.
Adventure, danger and a decent dose of downright weirdness erupt when the party’s attempt to grab a rare afternoon of downtime is interrupted by a frantic sheep equipped with a Scroll of Speak to Animals. Soon they are dragged into a magical grudge match that will test their strength, courage and willingness to endure extremely baa’d puns.
First Blush
A pay-what-you-want, 1-on-1 adventure by Jonathan Ball and Beth Ball.
Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you…
The Secrets of Skyhorn Lighthouse
A free adventure for level 5, by Kelsey Dionne.
Rumors of a rampaging sea monster have ground shipping traffic to a halt in the harbor. The characters discover that the Jade Lion has gone missing near Skyhorn Lighthouse and learn they must brave the open seas and cutthroat enemies in order to save the crew from a murky fate!
A Night of Masks and Monsters
A free adventure for level 3, by Ashley Warren.
When a strange, hybrid creature—half bird, half man—is found brutally murdered in Ibrido’s city square, tattooed with the Marquis’s signature symbol of two masks, rumors have begun to spread throughout Ibrido that something more sinister may be occurring. Did a Marquis di Maschera party simply get out of hand, or does a real danger threaten the inhabitants of Ibrido?
A Chance Encounter
A pay-what-you-want adventure for level 1, by Kristjan Matthiasson.
A classic adventure designed for a group of 3-4 characters of level 1—and the first adventure in a miniseries!
The Executioner’s Daughter
A pay-what-you-want solo adventure, by Ashley Warren.
Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of Soldra make an annual offering to appease the dragon god, Bahamut. Only, this year’s sacrificial ceremony does not go as planned…
D&D Beyond Quarantine Content
Wizards of the Coast’s “Stay at Home Play at Home” Remote D&D Content
Character Sheets
Maps & Tools
History Records and WorldBuilding
50 prompting questions for worldbuilding
50 questions, divided by related themes, to ask yourself about your world to assist in world building. From records to disinformation, historians to museums, this book walks you through the important questions with helpful advice, suggested exercises, and more.
Template Treasury
from TTRPGFactory
Dungeon And Dragon 2nd Edition Character Generator
The Template Treasury is a repository of 11 templates that can be added to any 5e game quickly and easily by the DM. Using the monster manual and this treasury together, along with some very poor, back of the napkin, math, the number of available monsters for your home game jumps from 450 entries to 4,950.
Manual of Exotic Materials
from TTRPGFactory
Weird things to make cool stuff with. New materials, crafting techniques, weapons, armor, and feats for your 5e games.
5 Edition Character Generator
Advanced Dungeons & Dragons 2nd Edition - Character Races and Classes |
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General AD&D & Spelljammer |
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Race | Fighter | Ranger | Paladin | Mage | Specialist | Cleric | Druid | Shaman | Witch Doctor | Thief | Bard | Source |
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Aarakocra | 11 | — | — | — | — | — | — | 7 | — | 11 | — | PHBR10 | Alaghi | 12 | — | — | — | — | — | 11* | — | — | — | — | PHBR10 | Beastman | 10 | 12 | — | — | — | — | — | — | — | 10 | — | PHBR10 | Bugbear | 12 | — | — | — | — | 8 | — | 5 | 5 | 9 | — | PHBR10 | Bullywug, Advanced | 10 | — | — | — | — | — | — | 7 | — | 9 | — | PHBR10 | Centaur | 12 | 10 | — | 12 | — | — | 14 | 7 | — | — | 12 | PHBR10 | Dracon | 14 | — | — | — | — | 12 | — | — | — | — | — | CGR1 | Dwarf, Deep | 14 | — | — | — | — | 12 | — | — | — | 10 | — | PHBR6 | Dwarf, Duergar | 12 | — | — | — | — | 12 | — | — | — | 14 | — | PHBR6 | Dwarf, Gully | 8 | — | — | — | — | 8 | — | — | — | 16 | — | PHBR6 | Dwarf, Hill | 15 | — | — | — | — | 10 | — | — | — | 12 | — | PHBR6 | Dwarf, Mountain | 16 | — | — | — | — | 10 | — | — | — | 12 | — | PHBR6 | Dwarf, Sundered | 14 | — | — | — | — | 10 | — | — | — | 15 | — | PHBR6 | Elf | 12 | 15 | — | 15 | — | 12 | — | — | — | 12 | — | DMG | Elf, Half- | 14 | 16 | — | 12 | — | 14 | 9 | — | — | 12 | U | DMG | Fremlin | — | — | — | 10 | 10 | — | — | — | — | 12 | — | PHBR10 | Giant-kin, Firbolg | 12 | — | — | — | — | — | — | 7 | — | — | — | PHBR10 | Giant-kin, Voadkyn | 11 | 11 | — | 8 | — | — | — | 7 | — | 10 | — | PHBR10 | Giff | 15 | — | — | — | — | — | — | — | — | 10 | — | CGR1 | Gnoll | 11 | — | — | — | — | 9 | — | 5 | 5 | 11 | — | PHBR10 | Gnoll, Flind | 12 | — | — | — | — | 9 | — | 7 | 7 | 11 | — | PHBR10 | Gnome | 11 | — | — | — | 15 | — | 9 | — | — | 13 | — | DMG | Goblin | 10 | — | — | — | — | 9 | — | 7 | 7 | 12 | — | PHBR10 | Grommam | 15 | — | — | — | — | 10 | — | — | — | 15 | — | CGR1 | Hadozee | 14 | — | — | — | — | 8 | — | — | — | 15 | — | CGR1 | Halfling | 9 | — | — | — | — | 8 | — | — | — | 15 | — | DMG | Hobgoblin | 11 | — | — | — | — | 9 | — | 7 | 7 | 12 | — | PHBR10 | Human | U | U | U | U | U | U | U | — | — | U | U | DMG | Hurwaet | 12 | — | — | — | — | — | — | — | — | 14 | — | CGR1 | Kobold | 8 | — | — | — | — | 9 | — | 7 | 7 | 12 | — | PHBR10 | Lizard Man | 12 | — | — | — | — | — | — | 7 | — | 9 | — | PHBR10 | Lizard Man, Spelljamming | 12 | — | — | 4 | — | 7 | — | — | — | 11 | — | CGR1 | Minotaur | 12 | 8 | — | 8 | — | — | — | — | 7 | 10 | — | PHBR10 | Mongrelman | 10 | — | — | 10 | — | 10 | — | 7 | — | 12 | 8* | PHBR10 | Ogre | 12 | — | — | — | — | — | — | 3 | — | — | — | PHBR10 | Ogre, Half- | 12 | — | — | — | — | 4 | — | 4 | 4 | — | — | PHBR10 | Ogre Mage | 9 | — | — | 8 | — | — | — | 7 | — | 8 | — | PHBR10 | Orc | 10 | — | — | — | — | 9 | — | 6 | 6 | 11 | — | PHBR10 | Orc, Half- | 10* | — | — | — | — | 4* | — | 4* | 4* | 8* | — | PHBR10 | Pixie | 7 | — | — | — | — | — | — | — | — | 12 | — | PHBR10 | Rastipede | 8 | — | — | 4 | — | — | — | — | — | 11 | 6 | CGR1 | Satyr | 11 | 7 | — | — | — | — | — | — | — | 11 | — | PHBR10 | Saurial, Bladeback | 9* | — | — | 9* | — | U | 9* | — | — | 9* | — | PHBR10 | Saurial, Finhead | U | 12 | 12 | 9* | — | 9* | 9* | — | — | 9* | — | PHBR10 | Saurial, Flyer | 9* | — | — | 9* | — | 9* | 9* | — | — | U | — | PHBR10 | Saurial, Hornhead | 9* | — | — | U | 12 | 9* | 9* | — | — | 9* | — | PHBR10 | Scro | 15 | — | — | 5 | — | 5 | — | — | — | 12 | — | CGR1 | Swanmay | — | 14 | — | — | — | — | 12 | — | — | — | — | PHBR10 | Wemic | 12 | — | — | — | — | — | — | 7 | 7 | — | 10 | PHBR10 | Xixchil | 14 | — | — | 5 | — | — | — | — | — | 15 | — | CGR1 | - U = Unlimited Level Advancement
- * = Special Restrictions Apply (See Source)
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Forgotten Realms |
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Race | Fighter | Ranger | Paladin | Mage | Specialist | Cleric | Druid | Shaman | Witch Doctor | Thief | Bard | Source |
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Dwarf, Gold | 15 | — | — | — | — | 10 | — | — | — | 12 | — | FR11 | Dwarf, Grey | 12 | — | — | — | — | 12 | — | — | — | 14 | — | FR11 | Dwarf, Half- | 16 | — | — | — | — | 10 | — | — | — | 12 | — | FR11 | Dwarf, Shield | 16 | — | — | — | — | 10 | — | — | — | 12 | — | FR11 | Dwarf, Wild | 7 | — | — | — | — | 10 | — | — | — | — | — | FR11 | Elf, Drow | 12 | 15 | — | U | — | 22 | — | — | — | 12 | — | FOR2 | - U = Unlimited Level Advancement
- * = Special Restrictions Apply (See Source)
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Half-Dragons |
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Race | Fighter | Ranger | Paladin | Mage | Specialist | Cleric | Druid | Thief | Bard | Source |
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Bronze | 14 | 14 | — | 8 | 9* | 9 | — | 11 | — | Dragon #206 | Chiang Lung | U/12* | — | — | — | — | — | — | — | — | Dragon #206 | Deep (aka Drow) | 12 | — | — | 15 | — | 12 | — | 16 | — | Dragon #206 | Gold | 11 | 10 | — | 14 | — | 10 | — | 9 | — | Dragon #206 | Greyhawk | 10 | 10 | — | 14 | 15* | 8 | — | 14 | — | Dragon #206 | Iron | 15 | 13 | — | 8 | — | 9 | — | 14 | — | Dragon #206 | Shen Lung | U/12* | — | — | — | — | — | — | — | — | Dragon #206 | Silver | 10 | 12 | — | 11 | — | 14 | — | 14 | — | Dragon #206 | Silver, Krynnish | 15 | 17 | — | — | 17* | 14 | — | 14 | — | Dragon #206 | Steel | 11 | 9 | — | 14 | 15 | 6 | — | 14 | — | Dragon #206 | - U = Unlimited Level Advancement
- * = Special Restrictions Apply (See Source)
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Dark Sun |
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Race | Fighter | Gladiator | Ranger | Defiler | Preserver | Illusionist | Cleric | Druid | Templar | Psionicist | Thief | Bard |
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Dray, 1st Generation | 14 | U | 14 | — | — | — | 16* | — | — | 12 | 12 | — | Dray, 2nd Generation | 12 | 12 | 8 | — | — | — | — | — | 18 | U | 16 | — | Dwarf | 16 | U | — | — | — | — | 12 | — | 10 | U | 12 | — | Elf | 14 | 10 | 16 | 16 | 15 | 12 | 15 | — | 16 | U | 12 | — | Elf, Half- | U | U | 14 | U | 12 | 16 | 16 | 14 | 14 | U | 12 | U | Giant, Half- | 16 | 14 | 8 | — | — | — | 12 | — | — | U | — | — | Halfling | 12 | 12 | 16 | — | — | 16 | 12 | 12 | — | U | 16 | — | Human | U | U | U | U | U | U | U | U | U | U | U | U | Mul | U | U | — | — | — | — | 10 | 12 | — | U | 12 | — | Thri-kreen | 16 | 15 | 12 | — | — | — | 12 | 16 | — | U | — | — | - U = Unlimited Level Advancement
- * = First generation dray may only become magma clerics.
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Planescape |
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Race | Fighter | Ranger | Paladin | Mage | Specialist | Cleric | Druid | Shaman | Witch Doctor | Thief | Bard | Source |
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Aasimar* | 14 | 14 | 14 | 14 | — | 12 | 15 | — | — | 15 | 9 | TPH | Bariaur** | 13 | 13 | 13 | 13 | — | 13 | 13 | — | — | — | — | TPH | Elf, Half-* | 14 | 16 | — | 12 | — | 14 | 9 | — | — | 12 | U | TPH | Genasi, Air | 10 | — | — | 15 | — | 15 | — | — | — | — | — | TPH | Genasi, Earth | 15 | — | 15*** | 15 | — | 13 | — | — | — | — | — | TPH | Genasi, Fire | 14 | — | — | 16 | — | — | — | — | — | — | — | TPH | Genasi, Water | 12 | — | — | 15 | — | 14 | — | — | — | 15 | 12 | TPH | Githyanki | 11 | — | 11**** | 11 | 11 | — | — | — | — | — | — | MC8 | Githzerai | 9 | — | — | 12 | — | — | — | — | — | 15 | — | TPH | Modron | 15 | — | — | 12 | — | — | — | — | — | — | — | TPH | Tiefling* | 12 | — | — | 14 | — | 10 | — | — | — | 15 | — | TPH | - U = Unlimited Level Advancement
- * = Single-classed members of these races can rise two levels above the stated maximums.
- ** = Only male bariaur may become rangers or paladins; only female bariaur may be wizards.
- *** = Stone champions only.
- **** = Githyanki paladins are known as Knights, and have reversed (i.e. evil) paladin powers.
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Aquatic Races |
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Race | Fighter | Ranger | Paladin | Mage | Specialist | Cleric | Druid | Shaman | Witch Doctor | Thief | Bard | Source |
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Crabman | 12 | — | — | — | — | — | — | 9 | — | — | — | Dragon #250 | Koalinth | 11 | — | — | — | — | 9 | 7 | 7 | — | — | — | Dragon #250 | Liminal | 14 | 15 | — | 12 | — | — | — | — | — | 12 | U | Dragon #250 | Locathah | 10 | — | — | — | — | 7* | — | 3 | — | — | 10 | Dragon #250 | Malenti | 12 | 15 | — | — | — | 8 | — | — | — | — | — | Dragon #250 | Merfolk | 12 | — | — | — | — | 7* | 3 | — | — | — | 9** | Dragon #250 | Pahari | — | — | — | 14 | 14 | — | — | — | — | — | 15 | Dragon #250 | Selkie | 8 | 8 | — | 10 | — | 5 | — | — | — | — | 12 | Dragon #250 | Vodyanoi | 12 | — | — | — | — | — | — | 3 | — | — | — | Dragon #250 | - * = Specialty Priest Only
- ** = Female Only
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Dragonlance |
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Race | Fighter | Ranger | Paladin | Solamnic Knight | Mage | Illusionist | Wizard of High Sorcery | Cleric | Druid | Holy Order of the Stars | Thief | Bard |
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Dwarf, Daergar | U | — | 8 | — | — | — | — | — | — | 10 | 8 | — | Dwarf, Gully | 6 | — | — | — | — | — | — | — | — | 5 | 8 | — | Dwarf, Hylar | U | — | 8 | — | — | — | — | — | — | 10 | 8 | — | Dwarf, Neidar | U | 8 | — | — | — | — | — | — | — | 10 | 10 | — | Dwarf, Theiwar | U | — | 8 | — | — | — | — | — | — | 10 | 8 | — | Dwarf, Zakhar | U | — | — | — | — | — | — | — | — | — | — | — | Elf, Dargonesti* | 14/U | — | 8/U | — | 14/U | — | 14/U | — | — | U | — | — | Elf, Dimernesti* | 16/U | — | 10/U | — | — | — | 10/U | — | — | U | — | — | Elf, Half- | 9 | 11 | — | 10 | 7 | — | 10 | 5 | U | U | U | U | Elf, Kagonesti | U | U | — | — | — | — | — | — | — | 7 | U | — | Elf, Qualinesti | 14 | U | — | — | 11 | — | U | — | — | U | — | — | Elf, Silvanesti | 10 | U | 12 | — | — | — | U | — | — | U | — | — | Gnome, Minoi** | — | — | — | — | — | — | — | — | — | — | — | — | Kender | 5*** | 5*** | — | — | — | — | — | 6 | 5*** | 12 | U | — | Lizard Man, Bakali | 10 | — | — | — | — | — | — | 8 | — | — | — | — | Minotaur | U | 8 | — | — | — | — | 14 | — | — | 10 | — | — | Ogre, Irda | U | U | U | — | — | — | U | — | — | U | U | — | - U = Unlimited level advancement. Note that 18th level is maximum in Dragonlance.
- * = First number is limit on land, second number is limit in the sea.
- ** = Minoi can only be of the Tinker class and can advance to 18th level.
- *** = Kender with Str 17 can advance to level 6.
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Council of Wyrms |
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Dragon Race | Dragon | Cleric | Mage | Psionicist |
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Amethyst | 12 | 12 | 12 | 12 | Black* | 12 | — | 12 | — | Blue* | 12 | 12 | 12 | — | Brass | 12 | 12 | 12 | — | Bronze | 12 | 12 | 12 | — | Copper | 12 | 12 | 12 | — | Crystal | 12 | 12 | 12 | 12 | Emerald | 12 | 12 | 12 | 12 | Gold | 12 | 12 | 12 | — | Green* | 12 | 12 | 12 | — | Red* | 12 | 12 | 12 | — | Sapphire | 12 | 12 | 12 | 12 | Silver | 12 | 12 | 12 | — | Topaz | 12 | 12 | 12 | 12 | White* | 12 | — | 12 | — | - * = Not a PC race.
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Fiendish Spellcasters |
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Race | Mage | Cleric | Diviner | Enchanter | Illusionist | Invoker | Necromancer | Transmuter | Wild Mage | Elementalist | Specialty Priest |
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Baatezu, Amnizu | 9 | — | — | — | 9 | 9 | 9 | 9 | — | 9* | — | Baatezu, Cornugon | 10 | — | — | — | 10 | 10 | 10 | 10 | — | 10 | 10 | Baatezu, Erinyes | 6 | — | — | 6* | 6 | 6 | 6 | 6 | — | 6 | 6 | Baatezu, Gelugon | 11 | — | — | — | 11 | 11 | 11 | 11 | — | 11 | — | Baatezu, Hamatula | 7 | — | — | — | 7 | 7 | 7 | 7 | — | 7 | 7 | Baatezu, Osyluth | 5 | — | 5* | — | 5 | 5 | 5 | 5 | — | 5 | 5 | Baatezu, Pit Fiend | U | — | — | — | U | U* | U | U | — | U | — | Baatezu, Spinagon** | 3 | — | — | — | 3 | 3 | 3 | 3 | — | 3 | 3 | Tanar'ri, Alu-Fiend | 12 | — | — | — | — | — | — | — | — | — | 12 | Tanar'ri, Babau | 8 | 8 | — | — | — | 8 | — | — | 8 | — | 8 | Tanar'ri, Balor | 20 | 20 | — | — | — | 20 | — | — | 20 | — | 20 | Tanar'ri, Baron/Marquis Cambion | 6 | — | — | — | — | — | — | — | — | — | 6 | Tanar'ri, Chasme | 8 | 8 | — | — | — | 8 | — | — | 8 | — | 8 | Tanar'ri, Glabrezu | 10 | 10 | — | — | — | 10* | — | — | 10 | — | 10 | Tanar'ri, Hezrou** | 9 | 9 | — | — | — | 9 | — | — | 9 | 9* | 9 | Tanar'ri, Major Cambion | 4 | — | — | — | — | — | — | — | — | — | 4 | Tanar'ri, Marilith | 12 | — | — | — | — | — | — | — | — | — | 12 | Tanar'ri, Nabassu | 7 | 7 | — | — | — | 7 | — | — | 7 | — | 7 | Tanar'ri, Nalfeshnee | 11 | — | — | — | — | — | 11 | — | 11 | — | 11 | Tanar'ri, Succubus | 6 | 6 | — | 6* | 6 | — | — | — | 6 | — | 6 | Tanar'ri, Vrock*** | 16 | — | — | — | — | — | — | — | — | — | — | Yugoloth, Arcanaloth | 12 | — | — | — | — | — | — | — | — | — | — | Yugoloth, Ultroloth | 13 | — | — | — | — | — | — | — | — | — | — | Yugoloth, Yagnoloth | 10 | — | — | — | — | — | — | — | — | — | — | - U = Unlimited Level Advancement
- * = Most common type of specialist wizards for given race.
- ** = Only those with Very (11+) Intelligence can become a spellcaster.
- *** = Individual Vrocks cannot be wizards, but a flock of 5 or more can study and cast spells up to 16th level.
- A diety can allow any fiendish speciality priest to advance up to double the listed maximum.
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Dungeons And Dragons 2nd Edition Character Generator